PPSSPP Git (2013/04/16) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
PPSSPP Git Changelog:
* Merge pull request #1303 from raven02/patch-20
Buildfix
* Buildfix
* Merge pull request #1299 from raven02/patch-18
Invalid volume check in sceAudio()
* Better formatting for volume check
* Add SCE_ERROR_AUDIO_INVALID_VOLUME
* Invalid volume check in sceAudio()
* Merge pull request #1301 from chaserhkj/qtfix
Minor fixes of qt interface.
* Minor fixes of qt interface.
* Merge pull request #1300 from unknownbrackets/savedata
Fix LittleBigPlanet savedata (with existing savedata, at least)
* Fix savedata list failing if you had many saves.
* Fix sceIoCloseAsync so it closes on wait.
Oops.
* Merge pull request #1295 from unknownbrackets/dlist-stack
Remember the GE offset in the stack on call/ret
* Use a struct for the GE stack entries, cleaner.
* Remember the GE offset in the stack on call/ret.
* Fix a vshader id bit collision, avoid color test when set to 'ALWAYS', zeroinitialize dls.
* Reset gstate_c.offsetAddr on RET. Fixes some "CALL to illegal address"
(as seen in Flatout for example).
* Merge pull request #1294 from cinaera/ambient
Apply attenuation to ambient light
* Apply attenuation to ambient light
* Revert parts of pull request 1291
* Merge pull request #1293 from raven02/patch-12
Comment out MAKE/READ/WRITEDATA
* Comment out MAKE/READ/WRITEDATA
* Merge pull request #1291 from raven02/patch-12
Add remaining 6 savedata type functions
* Bind MAKE/READ/WRITE to corresponding MAKE/READ/WRITESECURE
* Add remaining 6 savedata type functions
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