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DeSmuME SVN r4585 (3ds/nds 에뮬레이터)

DeSmuME SVN r4585

DeSmuME SVN r4585 : EmuCR:DeSmuMEDeSmuME SVN r4585 is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.

DeSmuME SVN Changelog:
r4585
Cocoa Port: - Add support for changing the JIT max block size in Emulation Settings.
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r4584
winport: - fix CPU features detection on x64 in SoundTouch module;
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r4583
Cocoa Port: - Add support for SLOT-1 devices. - New feature: Add new SLOT-1 Manager for handling SLOT-1 devices. Use the Emulation > Show SLOT-1 Manager menu option.
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r4582
winport: - add hotkeys for change JIT block size; (default: Ctrl+Numpad+, Ctrl+Numpad-);
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r4581
Cocoa Port: - In the Xcode 4 project, enable LTO for the OS X App Release Build and OpenEmu Plug-in build targets.
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r4580
winport: - add "jit block size" field in Emulation Settings dialog;
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r4579
- Fix compiling of SoundTouch library when using GCC or Clang compilers. - Fix detectCPUextensions() to work with 64-bit processors and certain compiler optimizations like LTO. We do this because the current version of the SoundTouch librar...
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r4578
update soundtouch library sources
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r4577
add ImageHasSafeExceptionHandlers=false to vs2012 sln to make it buildable (this was due to incorporation of a zlib built by old msvc)
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EmuCR_DeSmuMe_r4585_x64.7z


EmuCR_DeSmuMe_r4585_x86.7z