Play! Git (2014/07/07) is complied. Play! is an attempt at creating an emulator for thePlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.
Play! Git Changelog:
* ResetVBlank shouldn't clear VSYNC_INT bit in CSR. Only writing to CSR should do that.
* Use proper enum to test which field we're currently rendering in Direct3D GS handler.
* SetVBlank doesn't need to be virtual.
* Writing to CSR shouldn't set vblank interrupt bit.
'에뮬레이터' 카테고리의 다른 글
ThunderMAME32UI+ VER.0.153X (2014.07.06) (0) | 2014.07.08 |
---|---|
MAME SVN r31214 (0) | 2014.07.08 |
PCSX2 Git (2014/07/07) (0) | 2014.07.08 |
PPSSPP Git (2014/07/03) (0) | 2014.07.04 |
Yabause SVN r3246 (0) | 2014.07.04 |