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에뮬레이터

PPSSPP Git (2014/07/03)

PPSSPP Git (2014/07/03) v0.9.8-1537 : EmuCR: PPSSPPPPSSPP Git (2014/07/03) is compiled. PPSSPP is a fast and portable PSP emulatorfor Android, Windows, Mac, and Linux, written in C++. 

PPSSPP Git Changelog:
* Oops, forgot a cast.
* Merge pull request #6490 from unknownbrackets/framebuffer-clut
Fix depal shaders on GLES3 devices
* Fix depal shaders on GLES3 devices.
This path should have only > GL 3.3 or GLES3 so texture() is okay.
* Merge pull request #6491 from unknownbrackets/gpu-minor
Try to fix color test masking on GLES3 devices
* Fix shader blending on ARM GLES3 devices.
We currently ban them from GLES3, and this was interacting with that
incorrectly. Should we still ban them, though?
* Ensure #extension is before non-# tokens.
As required by Tegra devices from reporting.
* Try to fix colormasking on GLES3 devices.
Not tested, though, since I don't have one... from reporting.
* Stop reporting memcpy fbo upload/download.
* Implement sceGzipDecompress and sceDeflateDecompress. Some games (eg. Suto Mani / Strobe Mania) required this. They are now playable. Fixes #146
* Merge pull request #6487 from angelXwind/master
Removed some extraneous tabs in sceKernelModule.cpp
* Removed some extraneous tabs in sceKernelModule.cpp
* Merge pull request #6481 from sum2012/sceKernelModule
Correct sceKernelSelfStopUnloadModule
* Fix space bug
* Use with same code with sceKernelStopUnloadSelfModuleWithStatus

PPSSPP Git (2014/07/03) v0.9.8-1537 : EmuCR: PPSSPP

EmuCR-ppsspp-20140703-x64.7z


EmuCR-ppsspp-20140703-x86.7z


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