Jpcsp SVN r3127 is compiled. JPCSP is the most advanced PlayStation Portable(PSP) emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSPspeed on a lot of commercial games... and the emulator performance is constantly increasing. Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache.
Jpcsp SVN changelog:
r3116
Improved handling of video textures in VideoEngine: expire a video texture after
1 sec. This might avoid low resolution images when resizing the display.
r3117
Force 64MB PSP memory for HD remaster games. The PS3 PSP emulator is simulating
a PSP with 64MB.
r3118
Allow option "memory64MB=true" in patch settings.
r3119
Improved "Step into", implemented "Step out", "Step over" in Debugger. Key
shortcuts with F5, F6, F7.
r3120
Code clean-up in sceSasCore.
r3121
Improvements in sceAtrac:
- sceAtracLowLevelDecode when RIFF header is not provided.
- longer hash for the external decoder (when 2 files have the same header).
- avoid Java exception in convertRIFFtoOMA
r3122
Forgot this file in previous commit.
r3123
Fixed volume handling in sceAudioSRCOutputBlocking and sceAudioOutput2. Based on
tests on a PSP.
r3124
Added tests for volume in sceAudioOutput2OutputBlocking to sound.prx test
application.
r3125
Clear the vertex cache and clean-up the VideoEngine when changing the video
settings.
r3126
Code clean-up in sceVaudio.
Fixed the format in sceVaudioChReserve which has different values as in
sceAudio.
r3127
New findings in sceAac. Not yet functional.
에뮬레이터
Jpcsp SVN r3127 (psp 에뮬레이터)
노리섬
2013. 4. 29. 09:16
EmuCR-Jpcsp-r3127.part01.rar