DeSmuME SVN r4606
DeSmuME SVN r4606 is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.
DeSmuME SVN Changelog:
r4606
JIT: - fix set CPU mode in MSR instruction; (fix FeOS - http://feos.mtheall.com/ maybe others);
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r4605
Cocoa Port: - Fix memory leak when dispatching commands from an InputManager object. - Fix potential memory leak that can occur if InputHIDManagerTarget delegates created autorelease-able objects within the handleHIDQueue: method.
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r4604
Cocoa Port: - Determine whether we're running on Intel or PowerPC as early as possible so that the UI doesn't get confused.
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r4603
Versioning: - Add platform string for ppc64. - Rename platform string for ppc from " PowerPC" to " PPC".
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r4602
Cocoa Port: - Do a better job of disabling JIT-related controls when running on ppc/ppc64. - When running on ppc/ppc64, use std::map instead of std::tr1::unordered_map to avoid input-related crashes. - For Emulation Settings, rename the "Ge...
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