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에뮬레이터

PPSSPP Git (2013/07/16)

PPSSPP Git (2013/07/16)

PPSSPP Git (2013/07/16) v0.8.1-587 : EmuCR: PPSSPPPPSSPP Git (2013/07/16) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++. 

PPSSPP Git Changelog:
* Merge pull request #2797 from thedax/hdRemasterSupport
HD Remasters: Fix Shin Sangoku Texture size issue.
* Clean up HDRemaster.h; it was a mess.
* Remove struct info; it's the same game, heh..
* Add struct info for Dynasty Warriors Strikeforce 2 HD Edition. Unsure if the info is 100% correct.
* Fix texture sizes in Shin Sangoku Musou Multi Raid 2 HD Ver; it doesn't use double texture coordinates.
* Merge pull request #2792 from sum2012/bat-patch
Fix for PPSSPP auto logging mode for Windows 64-bit
* Fix for PPSSPP auto logging mode for Windows 64-bit
Thanks @pal1000
Fix https://github.com/hrydgard/ppsspp/issues/2785
* Fix silly bug caused when fixing another silly bug in f528774b390e0a8e2068b0b24804c251ee06963f
* Qt Buildfix.
* NewUI: Add new Language selector screen (uses the new popup list screen).
* Merge pull request #2790 from thedax/sceNetStubs
Stop Peace Walker mission hang by fixing sceNet*Init and sceNet*Term
* Add new booleans to savestate.
* Add correct behaviour to the various sceNet*init and sceNet*term functions. Fixes Peace Walker's mission hangs, and should possibly fix other games that would hang with repeated initialisations and terminations of the sceNet libraries.
* Fix touch screen controls, Fixes 2789
* Update native with minor newui improvements (focus, tabs)
* Fix bug that caused us to always show UNKNOWN.PNG for PBP files in recent list and new ui
* Fix some pointer silliness that clang fortunately caught
* Merge pull request #2787 from tpunix/master
bugfix: params of textureCache_.Invalidate
* bugfix: params of textureCache_.Invalidate
* Assorted UI cleanups. Add a bunch of little image files that may be used in the Ouya port later.


EmuCR-ppsspp-git-20130716-x64.7z


EmuCR-ppsspp-git-20130716-x86.7z


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