Jpcsp SVN r3276 is compiled. JPCSP is the most advanced PlayStation Portable(PSP) emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSPspeed on a lot of commercial games... and the emulator performance is constantly increasing. Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache.
Jpcsp SVN changelog:
r3271
Fixed scePsmfSetPsmf: set the MPEG as analyzed so that sceMpegRingbufferPut can
estimate correctly the MPEG stream size.
r3272
New Java native sequence from profiler info of "Monster Hunter Freedom - EUR -
ULES00318": active polling. Performance of this game could be improved.
r3273
Added tests for PRIM type=7 to 3DStudio leading to a new finding: PRIM type=7 is
continuing the previous PRIM command and e.g. appends to the previous triangle
strip or fan.
r3274
Basic implementation of the new finding about the video command "PRIM type=7".
Continuing the previous triangle strip or fan is not fully implemented (will
issue a WARNing).
r3275
removed unused listener in SettingsGUI
r3276
LogGUI: made keyword logging more intuitive
log settings output file selection corrected
code cleanup
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