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PPSSPP Git (2013/06/25)

PPSSPP Git (2013/06/25)

PPSSPP Git (2013/06/25) v0.8-58 : EmuCR: PPSSPPPPSSPP Git (2013/06/25) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++. 

PPSSPP Git Changelog:
* Merge pull request #2460 from Kingcom/master
Memory viewer redesign
* Fixed ppsspp.rc encoding.
* Memory viewer redesigned.
* Fix a few null checks in savedata.
Fixes #2456.
* Merge pull request #2350 from makotech222/cwcheatUI
CWCheat: Fix ini titles (again) and add an offset for God Eater Burst codes to work properly.
* Add more titles id's for god eater burst fix.
* Removed game title from .ini names.
Also added offset for God Eater Burst codes to work.
* Merge branch 'nearest_filtering' of https://github.com/AdmiralCurtiss/ppsspp into AdmiralCurtiss-nearest_filtering
Conflicts:
ffmpeg
lang
* Merge remote-tracking branch 'upstream/master' into nearest_filtering
* Renamed Nearest and Linear Filtering to Force Nearest/Linear Filtering.
Made sure that both options aren't active at the same time.
* Added a "Nearest Filtering" option for testing.
* update submodules
* Merge pull request #2431 from unknownbrackets/io-rename
sceIoRename() ignores any path on dest
* sceIoRename() ignores any path on dest.
Also, change the interface so it can return an error code. Currently not
returning perfect error codes but it's better than before.
* Merge pull request #2432 from thedax/saveStateFailReasons
Add failure reasons to savestate OSMs.


EmuCR-ppsspp-20130625-x86.7z


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