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에뮬레이터

PPSSPP Git (2013/06/20)

PPSSPP Git (2013/06/20) v0.7.6-1490 : EmuCR: PPSSPPPPSSPP Git (2013/06/20) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++. 

PPSSPP Git Changelog:
* Merge pull request #2368 from unknownbrackets/mpeg-fix
For now, ignore duplicate sceMpegInit()/Finish()'s.
* For now, ignore duplicate sceMpegInit()/Finish()'s.
Need to properly handle module unload for this to work right.
Fixes #2364.
* Merge pull request #2366 from unknownbrackets/ctrl-fix
Fix sceCtrl analog range for all input devices.
* Tweak the ctrl analog rounding to be safer.
* Fix sceCtrl analog range for all input devices.
It should map (-1.0... 0.0... 1.0) to (0... 128... 255.) However, it was
instead being mapped to (1... 128... 255.) This was causing games to not
respect analog movement if they checked for 100%.
Fixes #2363.
* Merge pull request #2365 from thedax/sceNetAndHttpStubs
Implement more sceNet and sceHttp stubs
* Fix typo in __UpdateAdhocctlHandlers and remove stray carriage return.
* Implement more sceNet and sceHttp stubs.
List includes:
sceNetApctlAddHandler
sceNetApctlDelHandler
sceNetApctlInit
sceNetApctlTerm
sceNetInetInit
sceNetInetTerm
sceHttpInit
sceHttpEnd
* Revert "Attempted workaround for issue #2308. Needs plenty of testing! Fixes black screens in GTA when pausing for example."
This reverts commit f2b7096bdf53e103b8b28909ec3a88f57a629183.
* Attempted workaround for issue #2308. Needs plenty of testing! Fixes black screens in GTA when pausing for example.
* Update ffmpeg
* Update native with another touch control fix
* Modify DInput and touch analog to not clamp to a circle. Tries to fix #2316

PPSSPP Git (2013/06/20) v0.7.6-1490 : EmuCR: PPSSPP


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