Jpcsp SVN r3115 is compiled. JPCSP is the most advanced PlayStation Portable(PSP) emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSPspeed on a lot of commercial games... and the emulator performance is constantly increasing. Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache.
Jpcsp SVN changelog:
r3112
Added support for a right analog stick. A second analog stick is provided by the
PSP emulator running on a PS3. This additional analog stick has to be supported
by the application. BlackDaemon discovered that the HD remaster "Dynasty
Warriors Strikeforce 2 HD" is supporting it. Probably useless for any other
application.
This right analog stick can't be configured using the configuration UI.
It has to be defined in the Setting.properties and is using the keys FGHT by
default (the normal PSP analog stick is using JKLI).
r3113
Fixed sceUtilitySavedata with MODE_SIZES when the gameName provided in the
MODE_SIZES structure is not the same as the Savedata gameName.
r3114
Implemented sceMpegAvcConvertToYuv420/sceJpegCsc
r3115
Trying to improve the shader compatibility with UBO and CLUT decoding.
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