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PPSSPP Git (2013/04/22) (psp 에뮬레이터)

PPSSPP Git (2013/04/22)

PPSSPP Git (2013/04/22) v0.7.5-396 : EmuCR: PPSSPPPPSSPP Git (2013/04/22) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++. 

PPSSPP Git Changelog:
* Merge pull request #1456 from ufdada/patch-1
Adding es_LA to langMapping
* Adding es_LA to langMapping
Switching to es_LA -> default language spanish instead of english
* Merge pull request #1454 from unknownbrackets/utility-loaded
Return an error when loading a module twice.
* Return an error when loading a module twice.
The PSP does this, and FF4 checked for this error specifically.
* Define vasprintf in native for Blackberry instead (as it is also used there). Remove some redundancy in Settings.pri.
* Merge pull request #1449 from gabrielmop/patch-4
Update pt_Br.ini
* Update pt_Br.ini
* Merge pull request #1450 from carroacelera/patch-1
Update pt_Br.ini
* Update pt_Br.ini
Typo correction :)
* Merge pull request #1448 from unknownbrackets/savedata
Enable MAKEDATA/READDATA/WRITEDATA
* Enable MAKEDATA/READDATA/WRITEDATA.
Not sure if there's more to them, but LBP saves work between the PSP
and PPSSPP with this.
* Merge pull request #1447 from Kenny4343/Lang-ES
Update es_LA.ini
* Update es_LA.ini
* Update es_LA.ini
* Merge pull request #1445 from Nezarn/master
Add new stuff to hungarian translation
* Add Dialog translation
* Merge pull request #1446 from mikusp/master
Update Polish translation
* Update pl_PL.ini
* Use the Roboto font for Latin and Russian chars, keep Arial for the rest for now. Add missing chars.
* Simple "Training files" so the font gen know which chars to use, until we can fix it to allow more chars.
* Revert "Merge pull request #1324 from cinaera/pullreq" as it seems to break stuff, needs more testing.
This reverts commit a2655699282f193be680703936983dccf4bd9605, reversing
changes made to 06999ae649457232aedcb12b32bc574618cd44d4.
* Merge pull request #1444 from aquanull/patch-4
Fix showing/hiding Log Console on Windows
* Fix showing/hiding Log Console on Windows
It appears to me that sometimes the first call to ShowWindow() is hindered by STARTUPINFO or something, so I just "neutralize" them with a dummy call. There might be better solutions, but this works for now.
* Merge pull request #1439 from aquanull/patch-2
Update zh_CN.ini
* Update zh_CN.ini
* Merge pull request #1440 from aquanull/patch-3
Update zh_TW.ini
* A small fix
* Update zh_TW.ini
* Merge pull request #1443 from ufdada/master
Change default language
* including sceUtility and replacing integer values
* Better way to check if language should fallback
* Merge branch 'master' of git://github.com/hrydgard/ppsspp
* Switching default language depending on the selected language. Important for multilanguage games without language selection (e.g. God of War)
Signed-off-by: ufdada 
* Merge pull request #1442 from MrYadro/master
Fixed EN RU localization
* Fixed RU EN localization
* Fix glitch where some recent icons could remain on screen when loading game.
* Turn off the single-strip optimization for software transform as it doesn't work yet.
* Possible fix for onscreen buttons turning black sometimes.
* GPUCommon: Get rid of prev variable.
* Merge pull request #1441 from Kenny4343/Lang-ES
Update es_LA.ini
* Update es_LA.ini
* Update native
* Merge pull request #1435 from GuardianSoul/patch-2
Update nl_NL.ini
* Update nl_NL.ini
* Merge pull request #1433 from KyousukeKyaa/patch-2
Update it_IT.ini
* Update it_IT.ini
Added and moved some lines.
* Merge pull request #1436 from Kenny4343/Lang-E
Initial Latinoamerican spanish translation (es_LA)
* Update es_LA.ini
* Create es_LA.ini



EmuCR-ppsspp-20130422-x64.7z


EmuCR-ppsspp-20130422-x86.7z