Project64 Git (2013/04/16) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.
Project64 Git Changelog:
* Project64: In FixDir check if directory exists before trying to create it
* Glitch64: Update some code to reduce warning on level 4
* CPath: If create dir, and testing if can change in it, revert to previous current dir
* Glide64: remove looking up glide dll
* RDB: Added a few more games and more re-ordering
* Language: Update Brazilian Portuguese language file
* Glide64: Update output name
* Glide64: fix up some issues related to warnings with Visual Studio
* Glitch64: Do not re-init opengl
* Merge branch 'master' of http://www.pj64-emu.com:8090/project64.development
* Recompiler: ignore 0x0407000D as an opcode in analysis
* Installer: Update Ad Bundle
* RDB: Reordered, cleaned up, added missing ones based on Nekokabu rdb
* Merge branch 'master' of http://www.pj64-emu.com:8090/project64.development
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