Dolphin Git 3.5-1197 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulatorable to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.
Dolphin Git changelog:
- Rename the "Disable Dest. Alpha Pass" option to "Disable Destination Alpha" (GUI-only).
- Fix a few typos in the comments/logging in VideoDX9, VideoCommon, and VideoSoftware projects.
- Look for wiimotes when "Continuous Scanning" is enabled even if a device using the MS stack is not found. Fixed issue 6215.
- D3D11: Fix glitched polygon edges when MSAA is enabled (this time without breaking OpenGL)
- Allow enabling memory card writes for netplay clients, instead of just the server.
- Allow disabling memory card writes in netplay.
- Apply re07a91930df0 to the software renderer.
- Bumped up the LLE period to 12600 as it seemed to be a bit more stable.
EmuCR-dolphin-master-3.5-1197-x64.7z
EmuCR-dolphin-master-3.5-1197-x86.7z
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