Gekko Git (2013/04/03) is compiled. Gekko is an open source great Gamecube(NGC) emulator. Gekko is an experimental Nintendo GameCube (NGC) emulator started in 2006 by ShizZy and Lightning. It features a very advanced 32-bit dynamic recompiler and its own OpenGL graphics core, and is capable of booting many commercical titles.
Gekko Git Changelog:
* code cleanups and fixes to lighting code for linux - functionally the same
* cleaned up some lighting shader code
* fixed a bug where shader was being bound before necessary vertex shader flags were set from shader loader
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