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에뮬레이터

Dolphin Git 3.5-1107

Dolphin Git 3.5-1107 : EmuCR:DolphinDolphin Git 3.5-1107 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulatorable to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games. 

Dolphin Git changelog:
- Disable dual source blend until a valid support test is found
- Fix some typos and correct some capitalizations in the log messages.
- Add retina display support for Mac.
- Use a brute force approach to test for Dual source blend support. Sorry for a direct commit to the main branch but i need fast feedback, and i don't want to leave problematic code in the main branch for a long time. if this approach does not work for the drivers with problems will transform dual source blend to an option in the D3D9 backend. I appreciate the help of the people that tested my last commit and thanks to neobrain for pointing this solution.
- Fix Intel Ironlake since it doesn't support version 120 of GLSL. I don't have Ironlake so it is hard to test. Dropping the shaders to version 120 worked here for me, ATI may be giving me some slack though.


EmuCR-dolphin-master-3.5-1107-x64.7z


EmuCR-dolphin-master-3.5-1107-x86.7z






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