PCSX2 SVN r5737 is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.
PCSX2 SVN Changelog:
r5734
R5900: Developer log for possibly (but not necessarily, the asm has to be
checked manually) incorrect recompilation of COP2 code. The patch is
disgusting, please don't look.
r5735
R5900: I forgot a bunch of stuff in the last commit.
r5736
We can reject sequences with 4 intervening cop2 operations because the one cycle
stall when coissuing with a cop2 move brings it up to 5 cycles. Not sure about
4 cop2 moves, I think that's okay but I'm not confident.
r5737
Database: First patch for ace combat 5 (US). I have doubts about some other
blocks, such as the code leading up the CFC2 at 1D0D98 and another at 1CF7C0 but
this code clearly needs a patch.
Also 3 patches for ace combat 4 (US). As I'm not aware of any physics problems
I'm a bit confused about what this might fixed but the code is executed so it
should fix something.
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