PPSSPP Git (2013/09/24) is compiled. PPSSPP is a fast and portable PSP emulatorfor Android, Windows, Mac, and Linux, written in C++.
PPSSPP Git Changelog:
* Try to fix scaling of generated UV texcoords on splines.
* Start work on implementing bbox, add a comment with some thoughts..
* Move GE_CMD_BJUMP to GPUCommon. Add the flag. (no actual bbox impl yet)
* Merge pull request #3906 from raven02/patch-4
Try to draw pic0 if pic1 is not available
* Use better approach to show either pic0 or pic1
* Make sure ginfo->pic0Texture is not NULL
* Try to draw pic0 if pic1 is not available
* More spline/bezier optimization. Enable real splines. Add option "Low quality spline/bezier curves".
* Merge pull request #3901 from thedax/win32FixFullScreenAgain
Win32: Fix 2 fullscreen bugs
* Bring factor back, but only apply it in windowed mode.
* Fix mouse events not working when switching from 1x window size to fullscreen mode.
* Remove redundant _ViewFullScreen call.
* Merge pull request #3905 from unknownbrackets/debugger
Defer initialiazation of the GE debugger preview window
* Defer initialization of the GE dbg preview.
Maybe it's causing slowdown on some cards to init a new context?
* 32-bit warning fixes in the debugger/win UI.
* Merge pull request #3904 from unknownbrackets/ge-minor
Actually apply restored ge contexts
* Mark texture as maybe changed when running lists.
* Actually apply the restored gstate.
* Update tests.
* Merge pull request #3898 from thedax/win32Fix
Win32: Use g_Config.bFullScreen, not a global variable for fullscreen in WndMainWindow.cpp.
* Use g_Config.bFullScreen, not a global variable in WndMainWindow.cpp. Also, fix backward logic.
* Optimize real splines. Still not active.
* Fix one more PSPPointer function. Fixes #3897
* Possible fix to bezier texture coordinate problem reported by CPkmn
* Buildfix
* On 32-bit platforms, PSPPointer must mask off the cache bit etc from pointers.
* Enable (hopefully) correct beziers. Add full spline tesselation from JPCSP, disabled
Disabled real splines as it's way too slow, needs a complete rewrite. But works, except
for normal generation.
* Merge pull request #3895 from unknownbrackets/texcache
Flag the texture on format/swizzle change
* Flag the texture on format/swizzle change.
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