Dolphin Git 3.5-2398 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.
Dolphin Git changelog:
- [ARM] rlwnmx implementation.
- [ARM] Implement ps_msub. Minor optimizations.
- Prevent an error message from erroneously displaying when dumping frames in d3d9 or d3d11.
- D3D11: Fix screenshot aspect ratio.
- [ARM] fcmpo/fcmpu implementations.
- [ARM] fctiwzx implementation. This isn't implemented in JIT64 and it is unstandeable why it isn't.
- [ARM] Add NEON VORR and fix encoding on NEON VEOR. Remove VMRS_APSR because it is the same as VMRS(PC)
- Add a hacky check for text file size in ReadFileToString. Fixes issue 6455.
- Merge branch 'wad_gamenames'
- Look for portable.txt in the exe directory and activate portable mode if it exists
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