PPSSPP Git (2013/07/21) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
PPSSPP Git Changelog:
* Merge pull request #2871 from unknownbrackets/debugger
Allow selecting a range of in the debugger
* Allow selecting a range of in the debugger.
This way you can copy a bunch of diasm'd instructions.
Just quick range selection, not really proper.
* Merge pull request #2869 from unknownbrackets/ccc
Implement the majority of functions in sceCcc
* Add basic stubs for sceCccIsValid*().
* Implement the sceCcc charset conversions.
* Implement the ucs/jis table lookup.
Not actually converting strings yet.
* Implement sceCccEncode*().
* Implement sceCccStrlen*().
* Make sceCccDecode*() work.
* Listen to sceCccSetErrorChar*(), not used yet.
* Merge pull request #2868 from sum2012/patch-1
Asian / non-Latin Windows build fix.
* (Asian ?) build fix
* Merge pull request #2864 from unknownbrackets/keymap
When mapping to an axis, center when both pressed
* When mapping to an axis, center when both pressed.
Fixes #2860.
* Warning fixes, fix hw back button on Android
* Merge pull request #2861 from raven02/vendor
GPU-vendor-base alpha and color Testing
* Add NOTICE_LOG to show GPU vendor
* Vendor Based Alpha and Color Testing
* Correct inverted Y axis of new touch screen analog stick
* Comment out Arabia language
* Merge items to new UI
* Add text shadow to Save Dialog
* Merge pull request #2855 from thedax/master
Win32 UI: Fix minor texture filtering bug.
* Win32 UI: Fix minor texture filtering bug. Someone changed the default value from 0 to 1, so auto didn't actually do anything.
* Finish the touch input rewrite, get rid of the fakeinput hacks.
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