본문 바로가기

에뮬레이터

PPSSPP Git (2013/06/08)

PPSSPP Git (2013/06/08)

PPSSPP Git (2013/06/08) v0.7.6-1196 : EmuCR: PPSSPPPPSSPP Git (2013/06/08) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++. 

PPSSPP Git Changelog:
* Merge pull request #2145 from unknownbrackets/fbo-invalidate
Invalidate FBOs when written to a bit more
* PSP can decode directly to vram, so detect that.
Not sure if any games do this but I did it in a test.
* Invalidate FBOs when it's obvious they should be.
This fixes videos not being visible in for example Star Ocean.
Most likely any games doing a copy directly from the mpeg decode.
* Invalidate GPU cache in sceDmacMemcpy().
* Merge pull request #2143 from unknownbrackets/mpeg-fix
Improvements to sceMpeg: fix end cutoff, early audio end, and minor
* Detect audio end separately from video end.
Fixes Crisis Core, broken by Wipeout Pure fix.
* Fix crash in sceKernelGetThreadmanIdType().
* Calculate packets left based on decode, not read.
This seems to be more correct. Fixes #2039.
* Try to handle video end more correctly.
* Cut down on void *'s for easier debugging.
Nice to be able to see inside structs with the debugger.
* Don't use m_pFrame->pkt_duration directly.
Docs say you're supposed to call this func instead.
* Set video end only when we run out of frames.
* Make sure to decode reordered mpeg frames.


EmuCR-ppsspp-20130608-x64.7z


EmuCR-ppsspp-20130608-x86.7z


'에뮬레이터' 카테고리의 다른 글

Jpcsp SVN r3216  (0) 2013.06.08
Gearboy Git (2013/06/08)  (0) 2013.06.08
DeSmuME SVN r4672  (0) 2013.06.08
Dolphin Git 3.5-1393  (0) 2013.06.08
Jpcsp SVN r3215  (0) 2013.06.08