PPSSPP Git (2013/05/23) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
PPSSPP Git Changelog:
* Disable the for loop in the vertex shader again. Some lame drivers don't seem to like it.
* Don't save recent history from testrunner
* Merge pull request #1888 from raven02/patch-28
Keep the High/low water marks the same for all platform
* Better use max=2 and min=1 for safety
* Keep the High/low water marks the same for all platform
* Merge pull request #1846 from raven02/patch-22
Consolidate pspUmdError/pspUmdType to sceUmd.h
* Consolidate pspUmdError/pspUmdType to header
* Merge pull request #1893 from nachume/control-fix4
ADD: Pop-up menu for disable bind added to the controls dialog.
* ADD: Pop-up menu for disable bind added to the controls dialog.
FIX: I forgot to delete ControlsMapping instance.
* Undo an optimization that broke skinning a bit...
* Add back the deadzone to XInput, definitely required with my pad. Restore the magnitude square root.
* Add KrossX's fix for XInput analog range. The PSPs analog is really far extended outside the circle, even further than the 360.
* Add on-screen feedback for some keyboard shortcuts (so you know which setting was changed)
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