Jpcsp SVN r3154 is compiled. JPCSP is the most advanced PlayStation Portable(PSP) emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSPspeed on a lot of commercial games... and the emulator performance is constantly increasing. Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache.
Jpcsp SVN changelog:
r3149
Fixed sceKernelVTimerStop: deschedule the handler call.
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r3150
Improved handling of PSP code modified dynamically: now, the code can be
modified after the clearing of the instruction cache (cache 0x8).
This might fix applications logging "ICACHE HIT INVALIDATE" messages and having
incorrect graphics displayed.
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r3151
Code clean-up.
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r3152
Small improvement in video play: this should better handle videos without audio
(avoid Java exceptions).
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r3153
Improved error handling in scePsmfSpecifyStreamWithStreamType,
scePsmfGetVideoInfo and scePsmfGetAudioInfo to better match the PSP.
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r3154
Delay the handling of timeout conditions while the interrupts are disabled.
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