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에뮬레이터

PPSSPP Git (2013/05/20)

PPSSPP Git (2013/05/20) : EmuCR: PPSSPPPPSSPP Git (2013/05/20) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++. 

PPSSPP Git Changelog:
* Merge pull request #1866 from unknownbrackets/texcache
Fix texture caching when clut parameters change
* Don't store clutformat in the texcache entry.
* Cache based on the full clutformat.
Not just 2 bits of it. Oops. Simpler this way.
* Oops, fix sceVaudio typo breaking things.
* Merge pull request #1863 from unknownbrackets/report-server
Improvements to reporting, syscall name cleanup, sceKernelPrintf()
* Add reporting to module linking, something wrong.
* Categorize some files based on their directory.
* Log some additional things during reporting.
* Add some syscall names that match by sha.
* Match syscall names to nids ot be safe.
Don't want any more mistakes like the sceVaudio one.
* Add some net-related syscall entries.
* Add some syscall entries from reporting.
* Add reporting to a bunch of unimpl functions.
Also some comment/logging fixes along the way.
* Partially implement sceKernelPrintf().
For the common cases.
* Merge pull request #1865 from unknownbrackets/msg-dialog
Implement simple text wrapping for PPGe/MsgDialog
* Wrap long words without punctuation correctly.
* Implement simple text wrapping for PPGe/MsgDialog.
Probably not enough. Maybe should apply other places.
* Add Mersenne Twister random number generator.
* Merge pull request #1857 from unknownbrackets/audio-minor
Make sceVaudio actually work
* Correct some error codes and init in Vaudio.
This makes Velocity at least play sound, hurray.
* Don't overlay Vaudio with multichannel.
It seems to share living space with Output2/SRC.
* Correct sceVaudio NIDs.
May fix #1738.
* Shader simplification: Flip skinning math around. Remove a temporary from the texcoord generation code. Update ffmpeg submodule pointer.
* Merge pull request #1854 from unknownbrackets/audio-minor
Improve audio blocking and some sceAudio functions
* Block audio output more correctly.
Still with the same thresholds, so hopefully it won't hurt sync.
* Reduce locking in sceAudio.
* Fix sceAudioSetChannelDataLen() error codes.
* Fix some minor incorrect logging.
* Negative volume means unchanged, not error.
* Specify landscape in android manifest, should fix the wrong orientation issues.
* Minor cleanup
* Add instruction for registering async filter
* Merge pull request #1803 from oioitff/atrac3plus
Add atrac3plus filter for windows

PPSSPP Git (2013/05/20) : EmuCR: PPSSPP

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