Jpcsp SVN r3146 is compiled. JPCSP is the most advanced PlayStation Portable(PSP) emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSPspeed on a lot of commercial games... and the emulator performance is constantly increasing. Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache.
Jpcsp SVN changelog:
r3146
Fixed sceUtilitySavedata mode=MODE_LISTLOAD: when no save is available, ERROR_SAVEDATA_LOAD_NO_DATA has to be returned.
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r3145
Improved the performance of vertex reading when the option "Disable optimized VertexInfo reading" is selected: use a float[] array instead of a FloatBuffer for better performance.
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r3144
New finding in sceSasCoreWithMix: the volume is only adjusting the volume of the sound data already in the buffer, not the new sound data generated by sceSasCore. This could fix missing sound effects.
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